- Now requires Geckolib, currently used for the armor redesigns, and for the upcoming animated weapons
- Redesigns of Adrien set and Anthralite set
- Removed code regarding armor, potentially solving some issues with other mods
- Added the the XL Ultra Knight Hawk .0Z MKII, using Osborne Slugs
- Added config for removing block breaking from beam, and Krahg and osborne
- Added config for light source spawning when firing
- reworked Shulkshot, visually and mechanically much better
- Fixed bobbing issue affecting all forms of bobbing, now just affects beam weapons
- Fixed weapon pose for Rusty Gnat
- Fixed shotgun spread not working at up and down aiming
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }