- Fixed Viventrum dupe bug
- Fixed some raid issues on server
- Nerfed Cog Mace damage slightly,
- Fixed missing tagging
- Added a few new animations ( Huge thanks to albatroz!)
- Fixed Missing recipe for Hammer GL
- Lowered blast radius for HE grenade and Bouncy Grenade
- Thunderhead allows swapping to Krahg rounds
- Fixed Custom melee animation guns failing to play
- Reworked Turret Recipes so they can be obtained earlier
- Added Mine Unit
- Added Shock Coil
- Added Metal Detector
- Reduced Damage for Grenade
- Decreased Geothermal Vent spawn rate
- Lowered height for niter patches
- Decreased spawn rates of all mobs
- Slight decrease to default enemy gun damage
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }