- Animation update
- Added WIP animations for all guns; most are ugly, refined animations will come in future updates
- Adjusted weapon durability jam sounds to be a 15% chance
- Added gun melee sound effects
- Added gun melee impact effects for normal and banzai
- Rechambered Mas to Gibbs rounds, nerfed damage, increased fire rate and mag size
- Rechambered Lockewood to Advanced Rounds
- Fixed Gun Light persisting on world exit
- Adjusted Creative Ammo box not causing overflow ammo
- Refixed shotgun spread patterns
- Fixed Repair Kit recipe
- Heavy weapons now decrease players speed attribute
- Light frame enchantment removes the speed penalty
- Dynamic crosshair is default~ thanks to miga for code
- added Dynamic headshot for custom mobs using mob eyesight, not perfect, but it works for the most part
- Dozens of gun stat tweaks
- fixed some issues with supply scamps
BACK UP WORLD BEFORE UPDATING JUST IN CASE BECAUSE THIS IS A MAJOR UPDATE
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }