This update replaces the nausea effect with a new Heat Stroke effect that is less *nauseating* while still adding interesting visual effects from high heat. This effect will later be used for spawning The Mirage, but I thought it would be nice to get this out earlier since nausea is a very annoying effect to have for more than a short while. Striders also now get a slight boost from being warm!
Changelog:
* Added new heat stroke status effect
* Added a gulp sound that plays after filling the thirst bar
* *All non-immune entities* get extra heating from being *in* Lava
* *Striders* now passively cool when *out of* Lava
* Made Husks, Camels, Withers, Wither Skeletons, Ender Dragons, Wardens, and Ghasts immune to heat
* Made Blazes, Magma Cubes, and Striders benefit from heat
* Striders now gain regeneration when their temperature is at or above 99%, and also gain a speed boost that scales with their temperature.
Optional dependencies
Mod Menu
Any compatible version
Frostiful
Any compatible version
Dehydration
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }