# NEW FEATURES:
+ WIP: Croshair to etherwarp waypoint -> Renders a line from the player croshair to the first etherwarp in the route
-> This will eventually be made with an actual etherwarp detection to actually be useful
+ Added fakepixel support ???? (I havent actually gotten any feedback on this so ig it might not work just lmk in #support
+ Added the ability to render lines through walls (Dev/WIP in the config)
+ Added an option to disable the server check, which should let proxies work properly (THIS REQUIRES A RELOG OF THE GAME TO WORK). This is also under (Dev/WIP)
## Bugfixes
- Fixed pb messages showing up whenever it wanted to, now properly hidden in the debug options
- Fixed some (???) (hopefully) colour problems
- Updated readme a bunch
- Im getting tired of writing these release notes
- Fixed colour profiles sometimes crashing the game
- Made errors clearer (Hopefully, some of y'all don't read the errors at all and just complain
## Known bugs:
- COLOURS!!!!!!!!!!!!!!!!!!! WHYYYYYYYY (NOTE: if anyone has any idea why this actually isnt working properly PLEASE PLEASE PLEASE ping me in support/dm me/ I really really really want to get this fixed
***Knowing me there is a bug somewhere, so please get in contact with me on discord (wyannnnn) to get it fixed, github will get answers much slower***
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }