- Switched back to ReSTIR from older builds of the shader.
- No more Irradiance Cache, had a bunch of structural bugs that made me want to switch back to ReSTIR
- Denoiser Improvements
- Film Grain
- Query's LUTs ported from Allium
- Bloom based lens effects (flares, streaks, and others)
- Chromatic Aberration
- Purkinje Effect
- Halation
- Split Tone Colorgrading
Overall this update should be a lot more stable than the first beta, Irradiance Cache had a lot of problems like the caches not loading properly at random reloads. Should have more support with open source linux gpu drivers and nvidia drivers. If there are more problems refer to the bug reporting section in the description.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }