### Tweaks
* Fix zombie being set to baby too often (introduced in 1.21 port when testing the port)
* Make the mod joinable by vanilla client if some configs are disabled.
These are the web projectiles and every baby configs.
* Remove the slowness 2 for strays, as there are already frozen arrows to increase difficulty
* Replace the netherite sword with an iron sword for wither skeletons
### Skeleton horsemen
* Replace the baby zombie with the bogged
* Replace the regular skeleton with a wither skeleton holding a bow
* Give them style with armor trims on their armor
### Zombie horsemen
* Replace zombified piglin with a zombie villager with a diamond chestplate
* Give them style with armor trims on their armor
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }