* Move features requiring the mod on client to an [extension mod](https://modrinth.com/mod/difficulty-extensions)
* Baby variants of mobs (spiders and skeletons)
* Baby skeletons shooting valve of arrows (as there won't be babies anymore)
* Spiders shooting messy cobwebs
* Cosmetics changes
* Associated advancements
* Fix baby zombie towers causing worldgen locks
* Fix spiders condition not checking trial spawner
* Spiders stop shooting if their target is in cobweb
* Increase and make duration configurable for effects of creepers explosions
* Pillagers speed bonus is removed
* Pillagers can spawn as "Pillatrooper"
* They can fly up in the air with a firework
* When flying down, they shoot quicker valve of arrows
* The first arrow shot is guaranteed to be a firework, then it has 50% chance to be an arrow again
* They have 20% chance to spawn with this ability
Optional dependencies
SIHYWTCAMD Extensions
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }