* Translation files are now sent to client, which avoid missing translation
when the mod is server-side only for advancements
* Add and update multiple Chinese translation files (thanks to @salmoooon)
* Blazes have a reduced follow range from 48 to 32
* Mobs have a doubled "follow range"
* The follow range attribute stays the same, but is kinda split
into a follow range and aggro range
* The aggro range stays the same, using the follow range value
* The new "follow range" (when a mob is already aggro) is doubled to avoid fleeing
too easily
* This new value is capped to 48
* Zombified Piglins have a 9% chance to spawn as "brute"
* When they do, they hold a golden axe instead of a golden sword
* They also aggro players on collision (but don't call others, unless you attack them)
* Add an advancement for colliding a brute variant
* Magma Cubes turn into Slimes when in water in the Overworld
* Add an advancement for it
* Slimes turn into Magma Cubes when in lava in the Nether
* Add an advancement for it
* Slimes can merge only after a short delay to avoid instant fusion
* Add an advancement for deflecting a firework rocket from a pillatrooper
* The advancement for killing an illusioner was updated to require the player to be invisible
* Advancements have now vanilla parents, instead of being in a new tab
* Some advancements have a new frame, some are hidden and some have rewards
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }