## New Features:
### Commands
- /freezeall [world]:
- Allows admins to freeze all players on the server or within a specific world, closes [#1](https://github.com/Simplexity-Development/SimplePlayerFreeze/issues/1)
- /unfreezeall [world]:
- Allows admins to unfreeze all players on the server or within a specific world, should not unfreeze users who have been specifically, individually frozen
### Permissions
- spf.freezeall
- spf.freezeall.server
- spf.freezeall.world
- spf.unfreezeall
- spf.unfreezeall.server
- spf.unfreezeall.world
### New Config Options:
`freeze-new-logins`: Players joining a frozen server or world will also be frozen.
`freeze-world-change`: Players teleporting into a frozen world will be frozen upon entry.
### Code Changes
Event-Based Freezing: Moved from command-based freezing logic to an event-driven system for better flexibility and performance.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }