This update brings a few new features and some better support for Skript 2.15.x
# 🛠️ THIS UPDATE 🧑🏼🍳:
## ADDED:
- Added support for blocks within 2 locations for the load chunk effect
- Added an effect to force the player to break a block
- Added a move reason for bound enter/exit events
- Added an option in the entity pose expression to make the pose fixed
- Added an entity pose change event
## FIXED:
- Fixed an incorrect pattern in the item from namespaced key expression
## CHANGED:
- Split the chunk load/unload effect into 2 effects
- Added a warning about using the reserved key "id" in dialog inputs
- World Creator elements now should be using NamespacedKeys instead of Names
## INTERNAL:
- Update event value registry to fix conflicts with other addons
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }