## SkinCraft 1.3.1
**Minecraft:** 26.1 · **Loader:** Fabric · **Java:** 25+
### Highlights
- Added a hex color input in the editor color picker, custom swatches, and persistent palette storage across sessions.
- Added a 3D editor preview background toggle, improved editor/screen header titles, and adjusted skin-list and gallery label spacing (including restored UI pieces that were lost during merge work).
- Fixed right-click preview rotation reset behavior, corrected inverted vertical-drag pitch in the 3D preview, and fixed skin rendering so custom skins apply only to the local player.
- **Skin gallery (local + community):** Tile previews are rendered from a small **cached texture** (baked once per skin) instead of repainting every pixel every frame, so the list and 3D preview stay responsive with **many tiles** (e.g. several rows / large windows).
- **Local ↔ Community navigation:** Switching between Local and Community no longer stacks nested screens. **Close** returns to the game (or the screen you were on) in **one** step, without closing duplicate copies of the selector.
- **Tile preview quality:** Fixed **glitchy / “static”** color noise around the mini skin preview (especially near the head/hat) by **initializing the baked image to transparent** and writing proper transparent pixels where needed, on **both** local and community tile grids.
- **Pagination:** Pressing **K** to open the local skin list now **starts on page 1** by default. Your current page is still **preserved when you resize the window** (it is no longer forced to the page of the currently applied skin on every open).
### Compatibility
- Requires **Fabric API** for Minecraft **26.1** (e.g. `0.145.1+26.1` or compatible).
- Requires **Fabric Loader 0.19.2** or newer.
### Install
- Use **Minecraft 26.1** with **Fabric**. Add **Fabric API** (matching this MC version) and **`skincraft-1.3.1.jar`** to your `mods` folder.
- New to Fabric? [fabricmc.net/use](https://fabricmc.net/use/) — choose the same Minecraft version as this release.
### Online disclosure
- Community Skins is an online feature and connects to the SkinCraft community service.
- When you share a skin, the name, category, and any tags or description you enter are uploaded together with your Minecraft name and UUID so other players can see who uploaded it.
- Local mode keeps working even if the community service is unavailable.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }