Slimes Adventure: RE Version 1.1
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Added
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- Updated existing mods to their latest versions
- Performance optimizations to improve FPS for all players
Changed
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- turned the Public Server back Online!.
- IP: slapublic.mcserver.host
Fixed
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- Game Crashes, Launch Problems
- Fixed Minecraft bug that attributes and status effects get removed upon leaving the End dimension.
- Added options to have combined HUD of TR and Vanilla in settings
- Nerfed Skill learning fail chance from 20% to 10%, and learning points now cant get under 0.
+ Kiln duping.
+ Entities can become immortal with Fragility.
+ Spiritual Damage can spam kill already-ded Ice&Fire dragons.
+ [Thrower] can dupe Kunais.
+ [Sniper]'s bullet cost is messed up.
+ [Chosen One] making mobs tamed by the user's owner instead of the skill wielder.
+ [Great Sage] duping items with shift-clicking.
+ [Fusionist] ignored SkillGriefGamerule.
+ [Magic Aura] can buff damage of none physical melee attacks.
+ [Aura Slash] doesn't have cooldown in offhand slot.
+ Hinata ignoring some skill effects.
+ Demon race doesn't start off in Spiritual Form.
+ Reset Scrolls don't remove your Demon Flight.
+ SecondUniqueChance config bugged, being 100% all the time.
+ Some race evolution requirements are messed up.
+ Demon Lord awakening button doesn't show up when the gamerule about soul amount changed.
+ Clone/Body doesn't save Jump Power value.
+ Duplication on Summon with Spiritual Damage.
+ Hipokute Grass crashes with certain mods.
+ Labyrinth not fully generating if crashing/leaving during world loading.
+ Spawnrate config stops the mob from spawning when set to 1.
+ Skills got reset to 10s cooldown constantly.
+ Sometimes you get forced into survival.
+ Other minor changes.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }