- made more blocks climbable im like half asleep lol ill list em later
- made in world soul rendering hud based as a temporary solution for bypassing shaders color manipulation
- spruced up certain dark worlds, mostly the more content heavy ones but other ones have been touched up too
- grass-based dark worlds render floating islands with an ocean that descends into the void
(KNOWN ISSUES: grass-based dark worlds tend to spawn you in the void when you first create them, you can get around this by creating the dimension and leaving the room before darkness fills it, then entering when it has some time to load)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }