- Added a new target system across multiple different systems (Bash, Skill, Spare ECT)
- Added new Tactician Acts to the party leader. This lets you get extremely fast and quick mercy on a variety of different mobs. Some bosses even have special mechanics with their acts, and duo and team acts are a thing (Currently determined by the party leader with no vote)
- New SFX to raising the mercy meter
- Mercy revamped to require 100% and starts at 0% because of new Tactician Acts
- New health bars and mercy bars in target system
- Added old health bar toggle to the Soul menu
- Added new status system to target system, including adding Tired to sleeping enemies.
- You no longer take damage from mobs before battles start
- Battle Log overhaul
- Bug fixes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }