- Made the QTE animation smoother and easier to hit.
- Fixed damage sounds not playing when you were downed in battle and your recruits aren't.
- Attempted to add a looping enemy turn check that should force end an enemies turn if they take 3 seconds too long for whatever reason
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }