- Made parties dimension dependant. You automatically leave parties when you switch dimensions and cannot invite people who are in other dimensions. This is because of the MANY dimension issues with parties. I'll find a better way to handle it later.
- Attempted fix for 3d rendering in PVP.
- Removed bullet sections from PVP.
- Some smaller bug fixes mostly revolving around turn handling clientside
- Marked as stable, because I think the update is mostly stable now.
(MAKE SURE THE VERSION OF SOULBOUND YOU RUN IS THE SAME AS ON THE CLIENT, YOU MAY RUN INTO BUGS THAT HAVE ALREADY BEEN RESOLVED)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }