NEW MECHANIC: STYLE
- style will increase when dealing damage in a variety of ways
- abilities have their own ways of increasing style that depends on how well you use the ability
- ultimate abilities now cost style
- mana overload has been renamed to mana sickness, and a new mana overload has been put in place that sets style to 0 and doesn't allow any more to be gained
- style rank can go up to 5
CHANGES
- implemented mod menu configs
- added two new dt weapons: dt claw and dt shield
- began some visual changes, giving energy beams their own render layer and core shaders
- some dt weapon models have been changed
- pv edge model changed
- pv claw model changed
- as always, probably other stuff i forgor
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }