### 🔊 Sound Control v1.3.0
This update focuses on perfecting the core mechanics, bringing long-awaited features to all versions, and **FINALLY fixing 200% sound amplification!**
#### ✨ New Features & Fixes:
* **Working 200% Volume Amplification**: We bypassed the game's internal volume clamping. The mod can now *actually* make individual sounds up to 200% louder across all 1.21.x versions!
* **Individual Reset Button ⟲**: Added a convenient reset button next to each sound to instantly return its volume and mute status to default values.
* **Fixed Sound Prioritization**: Completely overhauled how the mod decides which volume setting to apply. The hierarchy is now strictly enforced:
1. **Exact Sound Match** (Advanced Mode)
2. **Sound Group Match** (Basic Mode)
3. **Global Category** (e.g., all block breaking)
*Global category switches will NO LONGER override the volume of a specific sound or group you've manually tweaked.*
#### 🎨 UI & UX Improvements:
* **Smart Tooltips**:
* Hovering over a long sound name will now display the full Sound ID in a tooltip if it doesn't fit on your screen.
* Added descriptive tooltips for the "Favorite" and "Reset" buttons.
* **Localization**: Added all missing text translations for UI elements across all supported versions.
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⭐ **Like the mod?** Please consider dropping a star on our [GitHub repository](https://github.com/lilaktt/soundcontrol)! It really helps the project grow and motivates further development!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }