- fixed C2me crash
- fixed biome placement and surface rules (thanks nacolla)
- fixed world generation speed and locating islands (thanks nacolla)
- fixed island biomes extending to bedrock (thanks nacolla)
- fixed blue footed boots parity (thanks nacolla)
- nature's compass compat (thanks nacolla)
- fixed dodo island generation (thanks nacolla)
- fixed moray eel peeking (thanks nacolla)
- fixed Structurify crashes and issues (thanks nacolla)
- fixed iguanas chunklocking you (thanks nacolla)
- fixed sea urchins crashing when wearing geckolib armor (thanks nacolla)
- fixed dragon reeds not spawning when No Man's Land is installed (thanks nacolla)
- new angler fish model and behavior (removed night vision stuff)
- dragonfly particle spawning changes and sound producing
- coastal crabs can now despawn and spawn in oceans, but don't despawn when interacted with
- coastal crabs can now turn gravel into suspicious gravel
- now depends on teal lib
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }