- **Added support for Minecraft 1.21.5** 🌸
- Updated to work with new equipment NBT format, new text component format, FallDistance NBT renaming, and potion entity ID renaming
- Hide worn armor and tools now uses the unified `armor.body` slot instead of `armor.feet` in 1.21.5 and above to allow better late loot recovery
- **Added native NeoForge support** (closes [#32](https://github.com/Tschipcraft/spawnanimations/issues/32), [#18](https://github.com/Tschipcraft/spawnanimations/issues/18))
- Hardened the Play animation on unsupported blocks option
- Fixed incompatibility with [PandaAntiPermanentBlockBreak](https://modrinth.com/mod/Tb16z0yT) mod (closes [#38](https://github.com/Tschipcraft/spawnanimations/issues/38))
- Added `is_riding` and `has_passengers` exclusion checks to the loop, fixing zombies not being excluded when riding zombie horses from the [Zombie Horse Spawn](https://modrinth.com/mod/owDBGfRd) mod in 1.20.1
- Fixed mobs not adjusting their animation speed during their animation
- Fixed version checker messages not being displayed
- Annotated the required Java version for mod versions
Optional dependencies
Spawn Animations Compats
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }