# 1.5.1
Functional changes:
- Add `/spell_cooldown` command to reset specific or all spell cooldowns for given players
- Add Spell Cooldown are now persistence and synchronization (between game sessions and dimension changes)
- Add relic loot tags and injection entries (bumped loot config: `config/rpg_series/loot_equipment_v1`)
- SpellBooks on cooldown can now be unequipped in creative mode
- Fix spell tooltip power estimation causing rare crashes
- Fix overly reactive spell hotbar
- Fix knockback direction of directly delivered spell impacts
- Fix spell cloud data tracker
- Fix BuffParticleSpawner spawned batch shape
- Fix spell projectile chain reaction forwarding null spell entry
API changes:
- Add maxSpellCount option for spell book creation
- Extend BuffParticleSpawner constructors
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }