# 1.2.0
Functional changes:
- Rework spell hotbar logic around `Use` key (right-click), to enable compatibility with weapons those have a right click use (such as Trident)
- Rewrite first person camera compatibility (to support FirstPersonModel and Real Camera)
- Fix item use while spell casting
- Fix rendering on hidden HUD (Fabric API related)
- Fix spamming console with advancement info
- Fix misc render crash #87
- Fix spell projectile rendering order issues
API Changes:
- BREAKING - Deprecated all item usage related fields and types in Spell.java
- Internal: SpellHelper.performImpacts now requires array of impacts to be supplied
- Extend ArrowPerks API with custom array of impacts
- Add SpellStash capability to StatusEffects to store a spell
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }