Magisters will no longer be damageable in the first 10 seconds of their life if they are unarmed.
Special text will play to your client when you become eligible for the Hexblade event.
Special text will play to your client when the scout spawns.
Hexblade Magister Scouts will now respect your personal space more, and be less hyperactive.
Added failsafes for the Magus fight so he should be less likely to stay invulnerable.
Slight wording adjustment for the Magus fight text regarding his barrier
Added serverside config setting to toggle Magus' ability to control weather
Added Voidforge, a new sword craftable from Starforge.
Starforge and Voidforge now stagger their novas.
Herald Armor tweaks
Fixed several crashes regarding added as modifiers.
Optional dependencies
Wizards (RPG Series)
Any compatible version
Invocations
Any compatible version
Better Combat
Any compatible version
Paladins & Priests (RPG Series)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }