- Remade the damage system again! It now uses the `/damage` command added by Mojang in 1.19.4
- The new damage system allows for damage on the enderdragon and wither with spellbound abilities, damage source detection for player kills and advancements, enderman, wolves, iron golems getting angry if hit with an ability, and knockback.
- New languge translation! Spellbound Weapons now has a Ukrainian translation, done by **Sprechstallmeister#6823**
- Blowgun arrows travel slower now and have a lower range, but their damage has been increased from 2 -> 3 damage
- Golden Sea Blade wave and water dash jump animation improved
- Water dash is now a faster motion
- Witherblade healing animation improved
- Fire Staff, Blazeblade, and Magmus Charger explosions can be protected against with Blast Protection
- Increased the explosion cooldown of Blazeblade by 1 second, and increased the charge time by 4 ticks
- Windsweeper wind damage has been increase from 1 -> 2 damage
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }