CHANGES 1.20.1:
- protos now have a max chunkloading radius of 200x200 blocks
- protos now have biome infection
- changed the spawn pool of protos
- changed the textures of foliage blocks and of spore entities
- fixed a bug related to redsnight final fight
- changed the water infection
- removed the flying limit in finalitas
- protos now will die shortly after a midnight raid, giving a lot of corruption points while doing it
- changed how the wastes biome affects entities
- removed overcharged evolveds
- Ordeals now forceload chunks around the player
- spray usurpers now explode after a short while
- fixed the broken ai of infected golems
- removed the recipe of ice reags
- removed some unecesary functions in order to optimize the mod
- cryo and sub zero chestplate let you float up in the air
- changed the music of the whole mod by lob corp music
- infecteds now attack every mob
- reworked a little bit how to get the ending of the mod
- removed the dream sequence
- added the recipes of some extra spore stuff
- added a recipe for blue and packed ice
- increased the kill points for protos
- Now when protos clean the terrain of mounds, they will generate an outpost watcher tower
- You no longer get telported away when joining a new world
- Improved a lot the final fight of this mod
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }