# Stellarity v2.0b
## Biomes
### The Hallow
- ✨ Increased the amount of ambient Cherry Leaves particles.
## Structures
### Altar of The Accursed
- ✨ Slightly changed the overall structure.
### End Exit Portal.
- ✨ Replaced 4 elevated Obsidian with 4 elevated Bedrock blocks to prevent them from being destroyed.
### Strongholds
- ✨ Rebalanced loot tables.
- ✨ Improved End Portal ambient sounds.
- 🔥 Nerfed Vindicator damage.
- ⚡ Reduced the amount of Illagers which spawn to aid performance.
- 🐛 Fixed a couple of generation issues.
### End Cities
- ✨ Rebalanced loot tables.
- ✨ Redesigned a couple of rooms.
- 🔥 Nerfed Spawners.
- 🔥 Both buffed and nerfed Shulkers. More on that later below.
- 🔥 Decreased generation rate by about 25%.
- 🐛 Fixed all 4 chests in Ships having both wrong and same loot in all of them.
### Illager Campsite
- ✨ Introduced proper loot tables for chests.
- 🔥 No longer contain Illager Spawners - now 3 Pillagers and 2 Vindicators are spawned upon generation.
### Ender Village
- 🔥 Nerfed generation rate by about 25%.
## Items
### Void Fish
- ✨ Added textures for all 10 of new fish.
- ✨ Each fish now has different effects upon being eaten.
> However only some of them are beneficial. Just not to say `none`.
- ✨ Bubblefish now uses a Pufferfish as base item.
- ✨ Eating the `ultra super rare (not really)` collectible Pufferfish now gives 200 EXP.
### Ancient Plating
- ✨ Added a small explanation of its usage to its description.
### Hallowed Ingot
- ✨ Added a small explanation of its usage to its description.
- 🐛 Fixed wrong name color.
### Shulker Armor
- 🔥 Reduced Shulker Bullet spawn chance (60% -> 33%)
- 🐛 Fixed the `Infinite Bullet Hell`
### Nature's Wrath
- ✨ Added its own texture *(which was left in my `Images` folder for some reason and went unused in v2.0a)*
- 🐛 Fixed missing dedicated item line
### Soaring Insignia
- ✨ Added a notice to the description which mentions it works only while sneaking.
### Cursed Tome
- 🐛 Fixed a plethora of typos and translation issues.
> Like seriously, there were so many...
## Mobs
### Enderman
- ✨ Increased the chance to inflict Darkness on higher difficulties (25% -> 33%)
- 🐛 Fixed the higher difficulty on-hit Darkness ignoring Shield.
### Endermite
- 🐛 Fixed the Hard difficulty on-hit Nausea ignoring Shield.
### Ender Dragon
- 🔥 Reduced armor and armor toughness
### Empress of Light
- ✨ TRIPLED EXP drops, for both nighttime and daytime form.
- 🔥 Reduced armor and armor toughness
- 🐛 Fixed being able to cheese her with a Boat/Minecart
### Pixie
- ⚡ Reduced the amount of particles drawn for the pseudo-model
- 🐛 Capped Pixie count at 40 to fix the Paper-based server infinite Pixie spawn rates.
### Shulker
- ✨ Increased bullet damage (4 -> 7)
- 🔥 Nerfed Levitation from bullets by 50% (10s -> 5s)
> Both changes apply only to Shulkers found in End Cities.
>
> These changes were made in order to nerf easy exploring of Cities by using the Levitation effect to get to higher spots.
## Other
### Advancements
- ✨ Increased `Timeless Traveler` EXP reward by 50% (3000 -> 4500)
- 🔥 Nerfed EXP rewards of all advancements which had them.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }