### Added
- Added Traditional Chinese (Thanks [OutlinedArc217](https://github.com/OutlinedArc217))
- Added Literal Chinese (Thanks [OutlinedArc217](https://github.com/OutlinedArc217))
- Added egg splat particle. Spawned when a thrown egg hits a block, if the egg didn't spawn a chicken
- Added ender eye place effects. When an ender eye is placed in a portal frame, a ring will appear around the eye and glow for a few seconds. Ring color can be changed in the config and is compatible with End Remastered
- Added an option to the `/subtle_effects` command to toggle displaying particle count, this is a debugging feature and not meant to be always enabled
- Applied the flint and steel use effects to fire charges
- Added a poof of dust around the bottom of a falling block when it hits the ground
- Replaced axe scraping and wax off particles with block destroy particles
- Added anvil use effects to smithing tables
- Added lava/water drip splash particles when a drop lands
- Added Einstein solar system. If you know, you know
- Added a config to disable frosty breath and drowning bubbles in creative mode
- Added a config to force drowning bubbles into a single continual stream
- Added item destroy effects when an item is composted
- Replaced ominous vault connection particles with blue ones
- Added an environment config section. As a result, biome configs have been moved into a subsection and will be reset
- Added flame geysers. An occasional 5 block tall spray of fire into the air, lasting for a few seconds before stopping. Can spawn from netherrack, blackstone, and soul soil. Disabled by default, as I want to get some feedback on stability before making it enabled by default
- (1.21.5) Added feather particle variants for the new chicken variants
### Changed
- Updated Japanese (Thanks [KAGUYA-1137](https://github.com/KAGUYA-1137))
- Updated Russian ([Thanks Det-rovv](https://github.com/Det-rovv))
- Falling block configs have been moved to a separate config subsection within `Blocks`. Meaning all falling block configs will be reset
- Added suspicious sand and gravel to the list of falling blocks
- Tweaked default falling block dust density
- Grouped glowstone and redstone block configs. Configs will not be reset
- Removed `Cull Particles With No Alpha` config as it was causing more problems than it was worth
- Night vision no longer flashes when it is running out, instead, it will fade out
- Anvil use effects will now play 3 times roughly in sync with the sound
- Many entity related effects will now check if the entity is visible before displaying
- Increased the number of particles spawned when an item breaks, e.g., tools, weapons, armor
- (1.21.5) Open eye blossoms will continually spawn particles
### Fixed
- Fixed crash from mods that add different grindstones, e.g., Create Enchantment Industry ([#90](https://github.com/MincraftEinstein/SubtleEffects/issues/90))
- Fixed torch flower particles not being offset with the block offset
- Fixed crash with Cozy Homes (Thanks [BluSpring](https://github.com/BluSpring))
- Fixed `Drowning Bubbles Density` config working backwards
- Fixed frosty breath appearing in the nether with Serene Seasons installed
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }