- Added Spark Providers. A resource pack driven system for customizing spark color and behavior for blocks. As a result, the mod will now only spawn sparks for vanilla blocks, modded blocks will have to be added with a resource pack. Documentation for adding Spark Providers can be found on the wiki [here](https://github.com/MincraftEinstein/SubtleEffects/wiki/Spark_Providers)
- Added a list config to add additional biomes for frosty breath to spawn in
- Particles are now culled in unloaded chunks (With config to disable)
- Added entity burning particle support for Soul Fire'd
- Added a pitched up turtle egg break sound when normal eggs are thrown
- Added a config to change the height position of the on screen fire overlay
- Added a config to change how far a falling block needs to fall before it spawns dust
- Beacon particle spawning has been tweaked slightly
- Fixed the 'Not Common' item rarity display option not working when 'Particle Color' was set to 'Name Color'([#42](https://github.com/MincraftEinstein/SubtleEffects/issues/42))
- Fixed overriding Visuality attack particles in 1.21.3 ([#47](https://github.com/MincraftEinstein/SubtleEffects/issues/47))
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }