- 1.21 is now supported
- Improved how soul variants of fire related blocks are detected
- Configs for heartbeat and stomach growling are now number values to control at what point in the health/hunger bar the sounds start playing
- Fixed a few configs not being loaded
- Added sculk dust particles to sculk blocks and sculk veins
- Breaking a sculk shrieker or catalyst will emit a sculk soul
- Killing a warden will emit 3-5 sculk souls
- Added amethyst sparkles to calibrated sculk sensors
- Added light level threshold configs for water steaming and bubbling
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }