Big update!
- Moved the world down to y=0, slimes now spawn!
- Added more underground features (geodes, fossils, dungeons!)
- Moved the nether down to y=0 as well.
- Changed bodies of water to be 1 block deep.
- Added "clay disks" to bodies of water for aesthetics.
- Changed depth to make surface cave biomes *really* rare.
- Strongholds are now properly enclosed.
- Completely refactored the datapack structure.
- Fixed a bug where ruined portals would spawn floating/buried in the nether.
- Fixed bug that caused wooded badlands dirt/coarse dirt to not form.
- Fixed a bug where holes generated in frozen ocean biomes.
- Fixed bug where mineshafts didn't have minecart chests.
- Fixed a bug where the swamp water wasn't generating.
- Fixed a bug where glow berries weren't generating in lush caves.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }