-attempted to fix an issue where ship rotation is client side, ship rotation is set to a player Var(client side) and an entity Var(server side) and the yaw is set twice now, one to player Var and the other to the entity Var, its not a great fix but it should work
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }