Added an anvil evolution crafting system and removed the automatic advancement evolution logic.
Changed multiple Curios items to no longer actively remove buffs (e.g., Resistance, Invisibility) when unequipped; instead, they now expire naturally to prevent accidentally removing effects from external sources.
Changed certain Curios items to no longer actively deduct damage absorption (yellow hearts), fixing the issue of mistakenly removing absorption that couldn't be distinguished by source.
Added entity traversal logic for Lootr transport minecarts, fixing the issue where the highlight feature failed to detect minecarts.
Changed the equipment validation logic for the Blank Sword, allowing legacy gear with rule snapshots to be worn normally.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }