# A huge refactor
*Docs comin' in shortly*
* Added ability to edit taterzen behaviour
* DisguiseLib is now *the only way* to edit Taterzen types
* why? to avoid duplicate code, since DisguiseLib was actually created from taterzen types
* Ability to edit equipment drops
* Ability to edit which skin layers should be shown (defaults to all)
* Taterzens are now hidden in the tablist
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }