## Additions
- **Added chunk blending.** You can now upgrade v2 worlds to v3 and have the game smooth out the transition between terrain.
- Please note that there are **1-2 block seams** at the chunk border. This is unfortunately unavoidable.
## Changes
- Updated the config screen. Every option now has an explanatory tooltip and its default value.
- Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new `___ Scale` config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
- The floor of underground rivers near entrances has been raised a few blocks.
- Smoothened the transition between rivers and swamps.
- Made stony shores steeper.
## Fixes
- Decreased how much land biomes seep into the oceans on coastlines.
- Fixed most instances of Deep Dark leaking into underground rivers.
- Fixed aquifer issues on the underground river floor.
- Fixed plateau biome (e.g. meadow) generating next to rivers with Terralith installed.
- Fixed the Increased Height option not working with Terralith installed.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }