First minor update to Tectonic, with bug fixes and a major change to biome placement.
* Fixed aquifiers generating in the Deep Dark and in Ancient Cities (#1)
* Fixed sculk leaking out of Ancient Rivers and onto the world surface (#2)
* Sandstone Cliffs now correctly generate Sandstone
* Modified biome generation to use vanilla noises. This means biomes are slightly smaller on average, **and have been shuffled around.**
If you want to update a world from Tectonic v1.0.0 to Tectonic v1.0.1, install the "Tectonic 1.0.0 Compatibility" datapack and install it into your datapack folder after updating to 1.0.1. *If you do not do this, you will have some nasty chunk borders.*
https://github.com/ApolloDatapacks/tectonic/releases/download/mc1.19-1.0.1/tectonic-v1.0.0-compatibility.zip
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }