# Tellus 0.8.1
Join our Discord to report issues or share suggestions:
https://discord.gg/G53VVevczy
You can download compatible Distant Horizons forks here: https://github.com/Yucareux/Tellus/releases/tag/v.0.8.1
## New Features
* Added NeoForge support for Minecraft 1.21.1.
* Press **M** to open the map; the key can be changed in the controls.
* World scale can now reach **1:1 km**.
* Random Biomes now allows manual biome selection.
* Updated Distant Horizons forks for Increase Height compatibility.
## Terrain & World Generation
* Improved terrain accuracy around coastlines, water, overlapping land-cover areas, and map tile borders.
* Fixed repeating land cover, inland river cutoffs, Caspian Sea water levels, and terrain at extreme world heights.
* Fixed Terrestrial Height when using Increase Height.
* Snow and cliffside deepslate now generate more accurately based on terrain slope.
* Overhauled caves to closely match vanilla generation, including previously missing ores.
* Improved the Badlands biome and support for Tellus’s extremely tall terrain.
## Distant Horizons & LOD
* Fast LOD mode now preserves terrain detail across longer distances.
* Reduced blocky or oversimplified distant terrain.
* Improved LOD generation around buildings, trees, mangroves, water, and other tall features.
* Skyscrapers remain visible farther away, and distant buildings align more accurately with loaded chunks.
## Stability & Performance
* Improved recovery from internet, Overture Maps, and download failures.
* Fixed stuck or corrupted map tiles, background-loading issues, and failed place searches.
* Improved handling of damaged caches and malformed, incomplete, slow, or oversized downloads.
* Reduced unnecessary processing and memory usage across terrain, maps, climate data, and cached files.
* Improved cache cleanup to prevent gradual memory growth.
* Weather and time synchronization now handle invalid responses correctly.
* Corrected version numbering to properly reflect the 0.8.x series.
* Improved and added missing translations.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }