### Changes
- Fixed barrel items not updating their size when used on a fluid block in the world
- Fixed issues with wild crop placement
- Fixed the "A Weird Rock" advancement... again
- Fixed nutrition of players not being updated when eating/losing hunger
- Fixed advancement trigger for eating food being in the wrong place
- Adjusted spawn egg textures
- Changed dye textures to use 1.21.9 versions
- Modified nutrition data to be more extensible via addons
- Make fireboxes more forgiving when switching between different fuel types
- Fixed weird freshwater rings near the shores of oceans
- Made sea ice go all the way up to shores of oceans
- Made icebergs smaller in shallow waters
- Removed powder snow patches from sea ice
- Fixed broken UVs on loom renderer
- Add models for flower pot plants that were missing them previously
- Allow meats to be salted
- Retire the old gametests system
- Remove some tabs from model files created by blockbench
- Remove some unused files from the source
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }