### Misc Changes
- Adds channels and molds from the Casting with Channels addon
- Fix pumpkins crashing when broken in creative
- Add heating recipes for metal blocks
- Fix patchouli book rendering under item tooltips or off screen
- Fix birds not being pluckable (closes #3141)
- Made liquid ink more efficient in scribing tables
- Made bison hitboxes more closely match the visual size of bison
- Fixed various issues with jams and sandwiches
### World Generation Changes
- Fix river canyons messing up at river cave entrances (closes #)
- Modify stair-step canyons to be less likely to have 100% vertical cliffs
- Tweak generation of various soil types to be more consistent
### Farming Changes
- Fixed crops dying after time skips due to inconsistent calculations of hydration (closes #3112 closes #3099)
- Removed accumulated rainfall/storm effects on hydration (10% max -> 0% max)
- Increased maximum hydration contribution (50% max @ 500mm ->60% max @ 600mm)
- All fruit trees and bushes now calculate hydration identically to crops, based on where the base of the tree/bush is. For grafted branches, the position used for the calculation is still the base of the overall tree.
- All fruit trees and bushes now use average annual rainfall and average annual temperature, both calculated at the lowest block of the plant.
- Average temperature checks are now elevation-sensitive (mainly affects fruit trees and berry blocks, though berry blocks already used elevation based temperatures)
- Updated fruit and berry climate ranges to ensure that plants will survive where they generate
- Added additional rainfall info to the climate screen (now shows current rainfall in addition to average and peak)
- Added explanation to new hydration system to the Hydration entry of the field guide
- Changed how crops calculate hydration over time skips to match how temperature is calculated (checks only start and end times)
- Fixed fruit tree saplings being used up when splicing to another sapling in creative mode
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }