### Additions
- Added Dromedary and Bactrian Camels
- These are based on the Vanilla camel, and ported into TFC by @strangelyng
- Camels are slower than the average horse, but get a speed bonus on all dry blocks
- Dromedaries can carry two riders and are immune to cactus damage
- Bactrians may be sheared, and are not slowed by snow
- Added obsidian shards which can be used to craft arrowheads, knives, and javelins
- Allow bones to be used as handles for stone tools again
- Common tags for TFC Biomes
### Changes
- Log piles now require double-clicking to insert/retrieve entire stacks. This means that retrieving entire stacks no longer requires an empty hand.
- Allow butterfly particles to appear more often, and at any time of year that it is warm enough
- Restricted butterflies to daytime, and moths to nighttime
- Changed noises for seals
- Increased wool output of sheep to not be substantially worse than all over woolly animals
- New driftwood models
- Made prey animals avoid predators like they were supposed to
- Made lakes get placed more consistently in worldgen
### Fixes
- Fixed being able to shear baby animals
- Made the bases of stratovolcanoes less circular, particularly when they form islands
- Fixed plants/leaves not correctly animating with the seasons
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }