# Terrastorage 1.3.1 for Minecraft 26.2
New version of Terrastorage. 🎉
## Version 1.3.1
This version focused **heavily** on improving **Quick Stack To Nearby Storages**, with two major changes:
### Major Compatibility Improvements
Up until now **Quick Stack To Nearby Storages** has been limited to very specific types of block entities (ones implementing the `Container` interface), which limited compatibility with mods such as **Metal Barrels**, **Sophisticated Storage & Backpacks** and many more.
As of this version **Quick Stack To Nearby Storages** now uses the neat **Fabric Transfer API** to access the items of block entities.
The result of this change is **MASSIVE**: **Quick Stack To Nearby Storages** should now _essentially_ support every **slot-backed** modded storage that has hopper support (that is, a hopper is able to pull items from the storage placed above it).
I tested this out with **Metal Barrels** and **Sophisticated Storage** and found no issues. Implementing this resolves [#66](https://github.com/TimVincii/Terrastorage/issues/66), the very old [#20](https://github.com/TimVincii/Terrastorage/issues/20) (sorry for taking so long 😭), and [#54](https://github.com/TimVincii/Terrastorage/issues/54).
With this in place, compatibility with **Sophisticated Storage** & **Sophisticated Backpacks** is now **stable** (I'm not aware of any bugs that can result in item duplication or item loss), though note that there are still some minor issues (see the **updated** compatibility notice at the head of the README/Mod description page).
#### Traveler's Backpack
Per this improvement, **Quick Stack To Nearby Storages** should now also support a placed-down **Traveler's Backpack** backpack, but it currently doesn't, as the backpack block entity isn't being identified as a **slot-backed** storage.
I've opened an issue about this, and it should be resolved soon.
### Performance Improvement at High Range
The README on GitHub and Terrastorage's description on **Modrinth** and **CurseForge** have had a small mistake in the server config default contents section: the comment about the `quick-stack-range` setting stated that the max value is 16 blocks, while the actual max has always been 48.
That said, using the max range of 48 had a big performance hit, and the impact of multiple players using **Quick Stack To Nearby Storages** at the same time on a server was noticable.
For this reason, I've updated the block entity iteration logic to heavily improve the performance at max ranges and also slightly at lower ranges too. The current approach is now dynamic and ensures that performance is never worse than before (and under normal gameplay circumstances it's much better).
The result from my brief testing is that **Quick Stack To Nearby Storages** on max range is now **100x to 700x** faster than before under regular gameplay circumstances.
### Fixed Translation
The Terrastorage category's title under the **controls** screen wasn't being resolved properly since version **1.21.9** of Minecraft.
This is now fixed.
Thanks for using Terrastorage :D
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }