# Changelog
## [1.1.1] - 2026-05-30
### Fixed
- **Afterlife corpse lifecycle**: Centralized `cleanupCorpse` to discard the ArmorStand and clear stored corpse/progress keys on effect removal, natural expiry, and pre-respawn; register disconnect cleanup so logging out mid-afterlife no longer leaves orphan stands in the world.
- **John rock cluster cache**: Replaced the global static `BlockPos` set (shared across dimensions and retained between ticks) with a per-level, per-tick deduplication set passed through cluster propagation.
- **Roid rage trail particles**: Reuse a single baked `PlayerModel` in `runParticle.Factory` instead of allocating and baking a new model for every trail particle.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }