__**Changes:**__
* tweaked turtle shell stats
* tweaked shulker shell stats
* added mangrove root material
* added mangrove wood material
* added azalea root material
* added flexmesh to materials view
* changed stats for hide, leather, shulker shell and turtle scute materials
* changed leather color
__**Fixes:**__
* fixed module material crafting requirements not working properly
* added arrested modifier for creative inventory obsidian hammer
* fixed material names not working properly for some modules (containing slashes in keys)
__**Technical changes:**__
* overriding schematics with requirements no longer removes the requirement
* added stat getters for only getting flat or multiplier modifiers for an attribute
* multiply stat getter now shows if all of its children should show
* add stat getter now shows if any of its children should show
* added "tetra:is_item" stat getter
* added "showNegative" field to effect stat getters, causing bars using them to show despite negative values
* added signed versions for all stat formatters (always shows +/- before the numerical value)
* changed how and + or stat getters return values
* changed available textures for skins
* added translation entries for overriding improvement texts in holosphere the material UI
* added roman numeral stat formatter
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }