__**Fixes:**__
* fixed trim names not showing up properly in item tooltips
* fixed machetes being overly weak when breaking blocks tagged as swordVeryEfficient or swordInstamine
* fixed rounding issue for attributes, caused stat diffs to show up when there were none
* fixed stray pixel in crude shortblade
__**Technical changes:**__
* made it possible to add/override item tooltip stats
* added ignoreBase and ignoreBonuses fields to attribute_addition stat getter
* added ignoreBonuses to attibute_multiply stat getter
* changed to only load shield model geometry from the tetra namespace
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }