SEPTEMBER UPDATE
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VARSKSPACE CHANGES
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-added giant copper golems to varkspace
-added varsk creepers to varskspace
-removed air friction from varskspace
-added floating orb features and ground patch features to varskspace biomes
-nerfed varskspace step attribute
-nerfed music frequency in varskspace, music no longer plays through ambient sounds
-players get 5 seconds of slow falling effect after leaving varskspace
OMNIDROME CHANGES
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-replaced omnidrome noteblock features with copper grate blocks
-added copper and iron golem spawning
-removed invisibility from parser-b mob
-reshuffled the biomes where specific omni mobs spawn
-no naturally spawning omnidrome mobs belong to team bp.automech anymore
-replace flying guardians from living omnidrome palace and with giant shulkers
-buff movement speed of omnidrome mobs
-nutrimonitors now hold copper lamps instead of golden swords
-disruptor boss now uses GREAT NULLIFIER ability book when activated
BRINE CHANGES
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-added giant windflower trees to revered brine biome
-added disturbed nereid mob to blossom reef
-added fathomless mob to blackwater depths
-jellyfish now have a vindicator as a base mob instead of drowned (Meaning they will no longer spawn with tridents! Yay!)
-fixed kraken spin attack by removing water blocks from the center of the kraken in the shape of a whirlpool
-replaced outdated loot at top of sponge tower top with a gold block
-fixed issue with Kraken attacks destroying items
-color correct grass in brine blossom biome
-color correct grass in brine keeper district biome
-reworked brine melon trees
-nerfed squid spawning in dead reef brine biome
UNDERDARK CHANGES
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-darkened the ambient light of the underdark to look more like a cave (but not too dark!)
-added bedrock trees to underdark roof
-added sulfur stalactites/mites to sulfur caldera
-restored old fungus roots to underdark
-added crystal roots to crystal caves underdark biome
-no more normal spiders will naturally spawn in the underdark
-replaced yellow concrete with sulfur features in underdark sulfur caldera
DORMIS CHANGES
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-added mud houses to dormis
-added obsidian buildings to dormis
-added water jug structure to dormis
-added giant hourglass to dormis
-added ruined structures to dormis
-removed bad omen effect and occasional 10x resistance effect from dormis
-removed anti fire resistance aoe blaze debuff from dormis thrall boss
-reduce volume and frequency of sounds made by thrall when attacking
-improved bezerium features and terrain top layer
-added dripstone features to kedeshium
-increase rarity of dormis courtyard structure
-added cinnabar features to dormis bezerium biome
-raised dormis cloud level so as not to obscure thrall boss fight
-darkened dormis lighting
-removed sculk detector feature from dormis golanium biome
PANACEA CHANGES
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-reworked sporangium boss fight to end when sporangium is killed (no boss respawn dynamic)
-Sporangium now use the TETRA SLIME ability book as a special attack
FAEWILD CHANGES
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-remove most hostile mobs from hamlet biome
-nerfed mim giants. They now have less hp and do less damage. Parched are now used as base mob for giants instead of husk. No more bearded, bald baby giants
-improved chances of finding enchanted books in fae library-no more cave spiders will spawn in the faewild
-color correct grass in fae wanderlight woods biome.-
-removed phantom spawning from faewild except within the darkthunder thicket biome
MISC CHANGES
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-added back bracken species scroll which now activates the species dialog selection screen when eaten. (Instead of automatically activating when the player first starts the game)
-panacea and faewild no longer buff or nerf the players health
-reworked all ability book sounds and added sounds to ability books that previously didn't have any
-raised ice layer to coat the roof of the glacium glacial mass biome
-rework fang attack book to summon fang in a straight line
-ostiarius boss displays message when activating FANG ATTCK ability book
-CRIMSON SPARK ability book now does less damage but has less activation time
-removed bold font from dimension title cards
-removed random enchant from fae house and underdark cart loot tables
-fixed missing texture for warped fig
-removed light halo remnant from varskspace custom sun texture
-slightly reduced sizes of sanctum and brine custom suns
-restored correct custom moon texture to panacea
-restored crystal attack sounds to unsung
-changed Unsung tellraw texts
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }