~ Improved horde day detection for red sky visuals and player sleeping
~ Rewrote hordeEventByPlayerTime to use a value stored in player nbt instead of game statistics, which fixes multiple issues
~ Fixed issues with spawnFirstDay
~ Added an extra check to remove the infected effect when applying infection immunity
~ Fixed an issue with the other player sleep message that could cause players to be kicked from a server
~ Fixed issues with zombie player names that could cause players to be kicked from servers
~ Fixed several issues with the hordes:weighted_random function causing scripts to not be loaded correctly and crash when they are
~ Fixed the infected effects negative speed modifier not being properly cleared when the effect is removed (note: this will not clear the modifier if you already have it, you will have to either die or edit your playerdata to remove it)
Optional dependencies
Game Stages
Any compatible version
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }