\+ added unique message if another player's horde is preventing you from sleeping
\+ if enabled in the config the protection sound now plays if the random infection roll would cause them to be infected if they didn't have an infection resistance attribute
~ fixed issues with wearable protection file not being read correctly
~ fixed incorrect text being added to the log file
~ slightly optimised certain parts of logic
~ fixed zombie players not spawning
~ fixed capability data not being saved
~ fixed crash when entities died while infected
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }