<h2>LostCities 1.21-8.2.3</h2><br/> - Fixed a bug where scattered multibuildings would sometimes only generate partially<br/> - Extended the range of the locatepart command (from max 15 chunk distance to 30)<br/> - New locate command to locate a building. This command also works if edit mode is not enabled<br/> - Slightly reduced multibuilding chances<br/> - Slightly reduced scattered building chances<br/> - Added a new 'settings' block to the world style. Currently only contains the new 'railwayavoidance' with as two options: 'ignore' and 'block_railway' ('ignore' is currently default). With 'block_railway' railways will not generate if a building has a lot of cellars and it would intersect the railway. i.e. buildings have priority over railways<br/> - Because server configs work completely different on 1.21 we had to change the way that Lost Cities works. Basically you have to edit lostcities-server.toml. There you can edit the 'selectedProfile' value and that will be used as default for single player worlds as well as for servers.<br/>
Optional dependencies
The One Probe
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }