<h2>LostCities 1.18-5.2.6</h2><br> - New system to control city rarity based on perlin maps. If the cityChance setting is -1 then cityPerlinScale and cityPerlinOffset will be used for a more natural city style<br> - New 'cityStyleThreshold' and 'cityStyleAlternative' that can be used to select another city style for low city thresholds<br> - New 'largecities' profile using the new setting. It presents very large cities that are relatively rare. It also uses an alternative city style at the borders of the city<br> - Removed the non functional chisel worldstyle and palettes<br> - Having a missing asset file is no longer a crashing error but it will put an error in the log and ignore the asset<br> - Citystyles can now override the building chance<br> - Fixed a bug with feature placement for datapack biomes<br>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }