<h2>LostCities 1.18-5.3.3</h2><br> - Multibuildings can now be any size with a maximum of 3x3. So 1x2, 2x3, 2x2, ...<br> - New type of 'scattered' buildings. These are 1x1 or multi buildings that will generate randomly outside cities<br> - Cleaned up the palettes and got rid of all legacy names and blockstates using metadata. These are no longer supported. Use the <modid>:<blockid>[<properties>...] format instead<br> - Slightly optimized/cleaned up palette code and also fixed a bug where overriding palette entries would not get rid of the original palette data<br> - Bugfixes on multibuilding scattered features<br> - Worked on the oilrig<br> - Small optimization avoid object creation for too many randoms<br> - Fixed a bug where creating multiple customized profiles from the same MC instance might not work correctly<br> - New option during world creation to enable edit mode. This allows usage of the new /lostcities editpart command<br> - Expanded the oilrig<br>
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }